Pushing Pixels

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Entries Tagged as 'windows'

A simple Perforce backup script for the home

July 7th, 2007 · 1 Comment · Perforce

I use the free license of Perforce on my home network just to ensure version control and management of home coding projects, university thesis stuff, and general files that I just want to ensure I have previous versions of. It’s a really nice part of the Perforce licensing model that I can get two users [...]

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Perforce server logging problem

January 2nd, 2007 · No Comments · Perforce, Software Development

When setting up a server it is often useful to enable one of the logging levels. The admin guide states that you need to do this: p4 set P4DEBUG=server=2 which sets the server logging level to 2. You then need to restart the Perforce server. However, if Perforce is running as a service (the default [...]

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Streamlining your PC to play games

December 29th, 2006 · 2 Comments · Computer Games

Overview Before I run a resource intensive game, I execute a little batch file that kills a bunch of background processes that are simply not needed when playing the game. I’ll explain the details below. I have also noticed that before I used to do this, I experienced awful crashing problems with my PC just [...]

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Gotcha on setting up a data connection

December 29th, 2006 · No Comments · ASP2, Software Development

This one gets me every time. When you set up a new data connection to a database running on a local copy of Sql Server Express, in the “Add Connection” dialog you need to prefix your machine name to the defaulted value of “SQLEXPRESS”. E.g. if the network name of your PC is called “devpc”, [...]

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