This blog is really just an easy way for me to maintain a loosely structured website that contains snippets of infomation on a variety of topics - see the blog categories for which ones.
If you have anything to say or comment upon, then please feel free to post away. You may need to create an account to do so as making it an open site seems to attract hundreds of automated spam-bots that just post all kinds of unsolicited rubbish.
A little bit about me….
Professionally I have been deeply involved in various aspects of computer graphics for over 20 years now. This experience ranges from CAD areas like solid modelling, drivers for graphics cards, to applications for real time interactive 3D such as simulations and latterly video games. I have always had a passion for computer generated imagery (CGI), photography, and geo-location applications - basically, if it involves a pixel then I probably have an interest in it.
When I started work PC’s had barely been invented. Ray-tracing was a revolutionary new technique, and all CGI images involved shiny spheres or teapots. Quite scarily this was not that many years ago, and CGI has advanced incredibly driven by feature films and computer games. There are so many fantastic applications out which are all, at their core, simply pushing pixels to the screen in ever more exciting and creative ways.
And that’s what this blog is all about.




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